public:
                TTRAP TTRAP()
                TTRAP TTRAP(Text_t* name, Text_t* title, Text_t* material, Float_t dz, Float_t theta, Float_t phi, Float_t h1, Float_t bl1, Float_t tl1, Float_t alpha1, Float_t h2, Float_t bl2, Float_t tl2, Float_t alpha2)
                TTRAP TTRAP(TTRAP&)
         virtual void ~TTRAP()
              TClass* Class()
      virtual Float_t GetAlpha1()
      virtual Float_t GetAlpha2()
      virtual Float_t GetBl1()
      virtual Float_t GetBl2()
      virtual Float_t GetH1()
      virtual Float_t GetH2()
      virtual Float_t GetTl1()
      virtual Float_t GetTl2()
      virtual TClass* IsA() const
         virtual void SetPoints(Float_t* buff)
         virtual void ShowMembers(TMemberInspector& insp, char* parent)
         virtual void Streamer(TBuffer& b)
  Data Members
    protected:
      Float_t fH1      half length in y at low z
      Float_t fBl1     half length in x at low z and y low edge
      Float_t fTl1     half length in x at low z and y high edge
      Float_t fAlpha1  angle w.r.t. the y axis
      Float_t fH2      half length in y at high z
      Float_t fBl2     half length in x at high z and y low edge
      Float_t fTl2     half length in x at high z and y high edge
      Float_t fAlpha2  angle w.r.t. the y axis
TRAP is a general trapezoid. The faces perpendicular to z are trapezia and their centres are not necessarily on a line parallel to the z axis. This shape has 14 parameters. - name name of the shape - title shape's title - material (see TMaterial) - dz half-length along the z axis - theta polar angle of the line joining the centre of the face at -DZ to the centre of the one at +DZ - phi azimuthal angle of the line joining the centre of the face at -DZ to the centre of the one at +DZ - h1 half-length along y of the face at -DZ - bl1 half-length along x of the side at -H1 in y of the face at -DZ in z - tl1 half-length along x of the side at +H1 in y of the face at -DZ in z - alpha1 angle with respect to the y axis from the centre of the side at -H1 in y to the centre of the side at +H1 in y of the face at -DZ in z - h2 half-length along y of the face at +DZ - bl2 half-length along x of the side at -H2 in y of the face at +DZ in z - tl2 half-length along x of the side at +H2 in y of the face at +DZ in z - alpha2 angle with respect to the y axis from the centre of the side at -H2 in y to the centre of the side at +H2 in y of the face at +DZ in z

*-*-*-*-*-*-*-*-*-*-*-*-*TRAP shape default constructor*-*-*-*-*-*-*-*-*-*-*-* *-* ==============================
*-*-*-*-*-*-*-*-*-*-*-*-*TRAP shape normal constructor*-*-*-*-*-*-*-*-*-*-*-*-* *-* =============================
*-*-*-*-*-*-*-*-*-*-*-*-*TRAP shape default destructor*-*-*-*-*-*-*-*-*-*-*-*-* *-* =============================
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*Create TRAP points*-*-*-*-*-*-*-*-*-*-*-*-*-*-* *-* ==================
            Float_t GetH1()
            Float_t GetBl1()
            Float_t GetTl1()
            Float_t GetAlpha1()
            Float_t GetH2()
            Float_t GetBl2()
            Float_t GetTl2()
            Float_t GetAlpha2()
            TClass* Class()
            TClass* IsA() const
               void ShowMembers(TMemberInspector& insp, char* parent)
               void Streamer(TBuffer& b)
              TTRAP TTRAP(TTRAP&)