protected:
      virtual void MakeTableOfCoSin()
      virtual void PaintGLPoints(Float_t* vertex)
    public:
                TSPHE TSPHE(Text_t* name, Text_t* title, Text_t* material, Float_t rmin, Float_t rmax, Float_t themin, Float_t themax, Float_t phimin, Float_t phimax)
                TSPHE TSPHE(Text_t* name, Text_t* title, Text_t* material, Float_t rmax)
                TSPHE TSPHE()
                TSPHE TSPHE(TSPHE&)
         virtual void ~TSPHE()
              TClass* Class()
        virtual Int_t DistancetoPrimitive(Int_t px, Int_t py)
      virtual Float_t GetAspectRatio()
        virtual Int_t GetNumberOfDivisions() const
      virtual Float_t GetPhimax()
      virtual Float_t GetPhimin()
      virtual Float_t GetRmax()
      virtual Float_t GetRmin()
      virtual Float_t GetThemax()
      virtual Float_t GetThemin()
      virtual TClass* IsA() const
         virtual void Paint(Option_t* option)
         virtual void SetAspectRatio(Float_t factor = 1.0)
         virtual void SetEllipse(Float_t* factors)
         virtual void SetNumberOfDivisions(Int_t p)
         virtual void SetPoints(Float_t* buff)
         virtual void ShowMembers(TMemberInspector& insp, char* parent)
         virtual void Sizeof3D() const
         virtual void Streamer(TBuffer& b)
  Data Members
    private:
      Double_t* fSiTab        Table of sin(fPhimin) .... sin(Phi)
      Double_t* fCoTab        Table of cos(fPhimin) .... cos(Phi)
      Double_t* fCoThetaTab   Table of sin(gThemin) .... cos(Theta)
          Int_t fNdiv         number of divisions
          Int_t fNz           number of sections
        Float_t fAspectRatio  Relation between asumth and grid size (by default 1.0)
    protected:
      Float_t fRmin    minimum radius
      Float_t fRmax    maximum radius
      Float_t fThemin  minimum theta
      Float_t fThemax  maximum theta
      Float_t fPhimin  minimum phi
      Float_t fPhimax  maximum phi
      Float_t faX      Coeff along Ox
      Float_t faY      Coeff along Oy
      Float_t faZ      Coeff along Oz
SPHE is a Sphere. It has 9 parameters: - name name of the shape - title shape's title - material (see TMaterial) - rmin minimum radius - rmax maximum radius - themin theta min - themax theta max - phimin phi min - phimax phi max

*-*-*-*-*-*-*-*-*-*-*-*-*SPHE shape default constructor*-*-*-*-*-*-*-*-*-*-*-* *-* ==============================
*-*-*-*-*-*-*-*-*-*-*-*-*SPHE shape normal constructor*-*-*-*-*-*-*-*-*-*-*-*-* *-* =============================
*-*-*-*-*-*-*-*-*-*-*-*-*SPHE shape "simplified" constructor*-*-*-*-*-*-*-*-*-*-*-*-* *-* ===================================
*-*-*-*-*-*-*-*-*-*-*-*-*SPHE shape default destructor*-*-*-*-*-*-*-*-*-*-*-*-* *-* =============================
*-*-*-*-*-*-*-*Compute distance from point px,py to a PSPHE-*-*-*-*-*-*-*-*-*-* *-* =========================================== *-* *-* Compute the closest distance of approach from point px,py to each *-* computed outline point of the PSPHE (stolen from PCON). *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
*-*-*-*-*-*-*-*Paint this 3-D shape with its current attributes*-*-*-*-*-*-*-* *-* ================================================
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*Create SPHE points*-*-*-*-*-*-*-*-*-*-*-*-*-*-* *-* ==================
*-*-*-*-*-*-*Return total X3D size of this shape with its attributes*-*-*-*-*-* *-* =======================================================
*-*-*-*-*-*-*-*-*Stream a class object*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-* *-* =========================================
            Float_t GetRmin()
            Float_t GetRmax()
            Float_t GetThemin()
            Float_t GetThemax()
            Float_t GetPhimin()
            Float_t GetPhimax()
            Float_t GetAspectRatio()
              Int_t GetNumberOfDivisions() const
               void SetAspectRatio(Float_t factor = 1.0)
            TClass* Class()
            TClass* IsA() const
               void ShowMembers(TMemberInspector& insp, char* parent)
              TSPHE TSPHE(TSPHE&)