TColor
class description - source file - inheritance tree
    public:
               TColor TColor(Int_t color, Float_t r, Float_t g, Float_t b, const char* name)
               TColor TColor()
               TColor TColor(const TColor& color)
         virtual void ~TColor()
              TClass* Class()
         virtual void Copy(TObject& color)
              Float_t GetBlue()
              Float_t GetGreen()
         virtual void GetHLS(Float_t& h, Float_t& l, Float_t& s)
              Float_t GetHue()
              Float_t GetLight()
                Int_t GetNumber()
              Float_t GetRed()
         virtual void GetRGB(Float_t& r, Float_t& g, Float_t& b)
              Float_t GetSaturation()
         virtual void HLStoRGB(Float_t h, Float_t l, Float_t s, Float_t& r, Float_t& g, Float_t& b)
              Float_t HLStoRGB1(Float_t rn1, Float_t rn2, Float_t huei)
      virtual TClass* IsA() const
         virtual void ls(Option_t* option)
         virtual void Print(Option_t* option)
         virtual void RGBtoHLS(Float_t r, Float_t g, Float_t b, Float_t& h, Float_t& l, Float_t& s)
         virtual void SetNumber(Int_t number)
         virtual void SetRGB(Float_t r, Float_t g, Float_t b)
         virtual void ShowMembers(TMemberInspector& insp, char* parent)
         virtual void Streamer(TBuffer& b)
    private:
        Int_t fNumber      color number identifier
      Float_t fRed         Fraction of Red
      Float_t fGreen       Fraction of Green
      Float_t fBlue        Fraction of Blue
      Float_t fHue         Hue
      Float_t fLight       Light
      Float_t fSaturation  Saturation
*-*-*-*-*-*-*-*-*-*-*-*-* C O L O R class *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
*-*                      =================
  At initialisation time, a table of colors is generated when
  the first Canvas constructor is called.
  This linked list can be accessed from the ROOT object
      (see TROOT::GetListOfColors).
  When a color is defined, two "companion" colors are also defined:
    - the dark version (color_index + 100)
    - the bright version (color_index + 150)
 The dark and bright color are used to give 3-D effects when drawing
 various boxes (see TWbox, TPave, TPaveText, TPaveLabel,etc).
  This is the list of currently supported basic colors.
  (here dark and bright colors are not shown).
/*
 */
*/
 TColor(): TNamed()
*-*-*-*-*-*-*-*-*-*-*Color default constructor*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
*-*                  =========================
 TColor(Int_t color, Float_t r, Float_t g, Float_t b, const Text_t *name)
      :TNamed(name,"")
*-*-*-*-*-*-*-*-*-*-*Color normal constructor*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
*-*                  =======================
-
  Initialize a color structure.
  Compute the RGB and HLS parameters
 ~TColor()
*-*-*-*-*-*-*-*-*-*-*Color default destructor*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
*-*                  ========================
 TColor(const TColor &color)
void Copy(TObject &obj)
*-*-*-*-*-*-*-*-*-*-*Copy this color to color*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
*-*                  ========================
void HLStoRGB(Float_t hue, Float_t light, Float_t satur, Float_t &r, Float_t &g, Float_t &b)
*-*-*-*-*-*-*-*Compute HLS from RGB*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
*-*            ====================
- See HIGZ routine IGHTOR
Float_t HLStoRGB1(Float_t rn1, Float_t rn2, Float_t huei)
*-*-*-*-*-*-*-*Auxiliary to HLStoRGB*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
*-*            =====================
 See HIGZ routine IGHR01
void ls(Option_t *)
*-*-*-*-*-*-*-*-*-*-*-*List this color with its attributes*-*-*-*-*-*-*-*-*
*-*                    ===================================
void Print(Option_t *)
*-*-*-*-*-*-*-*-*-*-*Dump this color with its attributes*-*-*-*-*-*-*-*-*-*
*-*                  ===================================
void RGBtoHLS(Float_t r, Float_t g, Float_t b, Float_t &hue, Float_t &light, Float_t &satur )
*-*-*-*-*-*-*-*-*-*-*Compute HLS from RGB*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
*-*                  ====================
void SetRGB(Float_t r, Float_t g, Float_t b)
*-*-*-*-*-*-*-*Initialize this color and its assosiated colors*-*-*-*-*-*-*
*-*            ===============================================
Inline Functions
               void GetRGB(Float_t& r, Float_t& g, Float_t& b)
               void GetHLS(Float_t& h, Float_t& l, Float_t& s)
              Int_t GetNumber()
            Float_t GetRed()
            Float_t GetGreen()
            Float_t GetBlue()
            Float_t GetHue()
            Float_t GetLight()
            Float_t GetSaturation()
               void SetNumber(Int_t number)
            TClass* Class()
            TClass* IsA() const
               void ShowMembers(TMemberInspector& insp, char* parent)
               void Streamer(TBuffer& b)
Author:     Rene Brun   12/12/94
Last update:   2.23/02 03/09/99  12.06.29  by  Rene Brun
Copyright (c) 1995-1999, The ROOT System, All rights reserved.         *
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